Provide a way for servers to be able to run indefinitely without the need to wipe or respawn loot.Īt present the gameplay loop relies so much on looting the map for items that servers run into problems when most urban locations are looted. We want to provide many more objectives a settled survivor can undertake to improve their safehouse, or indeed a community of players.
Give Zomboid a more feature rich end-game.Īt present, long time players of the game often find they run out of objectives once they get a well-stocked and secure safehouse. Crafting Overhaul RecapNow the vast infrastructure overhaul of the crafting systems has been merged and opened up to the rest of the gang, we’ve had a crack team of coders working solidly on implementing the various new post-apocalyptic profession tech trees, workstations and recipes that will provide for a vast amount of options for crafting and building in B42.Īs a summary for anyone who isn’t up to date on our overall goals, the crafting overhaul is intended to provide the following things to Zomboid: